Of the game mechanics, however, I had a lot of fun. Was also poorly explained, requiring a quick coaching from Tim before I got a Between that and my penchant for overlooking my stasis abilitiesĭuring fights, combat took a while to warm up to. Underpowered when you first get it, taking a few shots to sever the limbs ofĮnemies. Not be as scary, Visceral's love of horror sci-fi still shines through, and Iįound myself frequently stopping to appreciate the designs of the game's retro-inspired But even though the latest installment might Granted, Dead Space 3 didn't come close toįilling me with the same sense of dread as the original did, so that aspect of I spent the better part of a dayĮxploring desolated spaceships, dismembering grotesque necromorphs, and jumpingĮvery time an enemy broke out of a vent directly behind me (which is still aĬheap scare tactic, in my opinion). Playing, it still felt a lot like Dead Space. It or not, it was time to step back into Isaac's space boots.ģ was more action-oriented than the first two games in the series, but when I started When it came time for him to challengeĪnother co-worker to play it, I knew I was destined to be his guinea pig. Occasions, but I told him I wasn't interested, having neverįinished the first installment. Tim tried to get me to play Dead Space 3 on a couple of Loved the game, the reception around the rest of the office has beenĭecidedly mixed. Its merits to anyone who will listen to him. Space 3 was released, Tim has been championing
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